From the archive
Every edition that got us here.
The spring edition ahead of C++ Fall 26, a day of talks on generic programming, build systems, and the parts of the standard nobody agrees on yet.
Two tracks, one very opinionated hallway, and a keynote on what "zero-cost" actually costs. A strong year for tooling talks and lock-free debate.
A smaller, sharper gathering focused on compilers and static analysis, with a workshop track that ran long because nobody wanted to leave.
The year performance talks outnumbered everything else. Benchmarks, profilers, and a panel on modules that got more heated than expected.
A tighter, single-track day built around embedded and systems programming, with speakers who brought their own oscilloscopes.
The first fall edition, a founding crowd of compiler engineers and library authors who set the tone for every conference since.
Where it all started: a scrappy one-day meetup for people who read release notes for fun and argued about templates over lunch.